Aim mode warningsĪim modes that allow the mouse to adjust the view pitch are currently broken in multiplayer. When it initializes it will attempt to locate the display that the Rift is configured as and use it, but if that fails it will default to the primary monitor. If your Oculus Rift is connected and powered on it will enable support automatically at launch, but you can also enable Rift support by accessing the console using ~ and entering vr_enable. You can alternately just copy the contents of the extracted Quake2VR directory on top of an existing Quake II installation, however there is always the risk that this breaks the original installation. Run quake2vr or choose one of the links provided in the extras pack.Music files need to be named track02.ogg to track11.ogg. ogg format you can optionally place these files in baseq2\music\. If you have the CD audio soundtrack in.videos\ (optional - only if you want cinematics).overwrite it if you downloaded the shareware version) players\ (optional - only if you want to play multiplayer.pak0.pak (overwrite it if you downloaded the shareware version).Copy the following files from your Quake II baseq2 folder into the new baseq2 folder:.Optionally download the extra's package and unzip it to the same folder.Download binary package and unzip it to your preferred directory.Optionally download the high resolution texture package and unzip it to the same folder.Download the shareware package and unzip it to your preferred directory.Optional extras - HD textures and mission pack support (448MB): Download 1 Download 2.Quake II VR Binaries package (15MB): Download 1 Download 2.Playable shareware Quake II VR package (43MB): Download 1 Download 2.Quake II VR Binaries w/ HD Textures, Soundtrack Multiplayer Mods (562MB): Download 1 (Currently Offline) Download 2.Quake II VR Binaries package (35MB): Download 1 (Currently Offline).Playable Quake II demo package w/ VR support (54MB): Download 1 (Currently Offline).Unstable Packages w/ DK2 support (v1.9.3): If you run into any issues while upgrading, I suggest a clean install and copying saved games. Note: I've made several changes to both names of and what files get bundled with the executable and in the extras package for this release. Pretty much any video card that supports DirectX 9 or higher.Full version of Quake II or the demo version below.Xbox 360 / Xinput compatible gamepad support.Native support for the Oculus Rift using libOVR 0.2.5.Full configuration of VR settings through menus.This mod is based on KMQuake II and incorporates work from RiftQuake. This is a Quake II engine mod to add full support for Virtual Reality HMD's such as the Oculus Rift. Note: This project is no longer active and has been archived.
0 Comments
Leave a Reply. |